The gods may have trapped Vainor, but they never said they’d sleep quietly.

// Please use the left mouse button to drag & drop cards to the planet. 

Story: 

Atop a forgotten chapel on a wind-scoured hill stands an old weathervane. It creaks with a voice like distant thunder, and sometimes storms gather amidst a sunny day.  The locals say it’s an old god stirring in their prison, trying to claw their way back into the skies: 

Vainor the Tempest-Bringer was once the god of wind and storm,  tasked with balancing the skies. But balance was boring. They hurled lightning at temples for fun, drowned harvests in endless rains, and whipped the seas into frenzies that devoured fleets. Worship born of fear tasted sweeter than reverence earned through mercy. Unable to destroy Vainor, the other gods cursed the Tempest-Bringer by imprisoning them inside a weather vane, a symbol of Vainor's dominion, thus stripping them of power. Or so they thought ...

In WeatherVain, you play as Vainor, struggling to regain your freedom by manipulating the weather through a divine deck of cards targeting sun, rain, or heat. Your magic is too powerful for the weathervane to contain, making it unstable and hard to control, but restoring balance is the only way to break the bindings. Can you master the chaos you once unleashed, or will you doom the skies again?


Game submission for GDevelop BIG Game Jam #7 themed "Overpowered".

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